3D Geospatial Rendering with Cesium

CesiumJS 3D Geospatial Rendering

Lou Mauget Articles, Development Technologies & Tools, JavaScript, Programming, Tutorial Leave a Comment

This blog is a brief overview of CesiumJS, a cool JavaScript client library for visualizing a geospatial Earth map, including artifacts (both real and generated). They eat their own dog food, so their homepage has a declaratively-rendered spinning globe by Cesium.

CesiumJS has a higher-level Entity API as well as a lower-level Primitive API. The API doc can be found here. I’ll point out a couple of interactive source examples that use the entity API; most Cesium apps use it. Cesium also provides open specification 3D Tiles to load, render, and cache on-demand terrain features, artifacts, and building renditions for surface viewing.

There is no IDE or download needed to interact with the material mentioned in this overview. You can interact with the material mentioned with your browser.

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Getting Started With JHipster, Part 3

Matt McCandless Angular, Articles, Java, JavaScript, JHipster Series, Spring, Spring Boot, Tutorial 1 Comment

Welcome back to this JHipster tutorial series! In part one we covered creating a monolithic application. In part two, we walked through creating a microservice application (which was a bit more complicated).

For those of you out there working to get things going with JHipster, there are some setup things and “gotchas” that I’d like to highlight. So this little blog is more of a helper for those of you who have decided to try JHipster out and play around with it. That’s what we’ll be discussing in this blog post with the hope that I can help you minimize the getting-up-to-speed curve…