One of the biggest problems with any board game is the organization of its components. As a board game enthusiast, I often see a myriad of plastic ziplock bags or tackle boxes used to achieve order in an otherwise chaotic box. As a software engineer/tinkerer/maker, I see these issues as opportunities to build and create custom solutions through the use of 3D printing.
My software of choice for this project is openSCAD. OpenSCAD uses modules and functions to build and render 3D models. While not particularly good from an artistic perspective, it does a great job when dealing with fairly simple models – perfect for game inserts.