Writing Games With Unity 3D in JavaScript and C# – Part 2

John Boardman .NET, HTML5, JavaScript, Keyhole Creations, Tutorial 3 Comments

Welcome back for Part 2! We covered the following topics in Part 1 of this Unity 3D tutorial: Introduction to Unity Introduction to KeyShot Using multiple cameras to implement a background logo JavaScript and C# Implementations (including how to use nested generics in JavaScript and how to call C# scripts from JavaScript) How to use 3D models with axes that don’t line …

Solution: Visually Inspect Backbone.js View/Templates + Application Logging Support

David Pitt HTML5, JavaScript, Keyhole Creations Leave a Comment

During the development of a fairly large JavaScript-based web application using Backbone.js, it became increasingly difficult manage the numerous View.js and Template.js files. Those familiar with Backbone MVC design approach have probably also encountered this. Best practice for an MVC user interface is to decompose it into many snippets made up of a controlling Backbone View, an HTML template, and a Model/List …

A Look Into AngularJS – The “Super-heroic JavaScript MVW Framework”

Josh McKinzie Angular, JavaScript, Technology Snapshot Leave a Comment

With the growth and strength of HTML5 and the increasing performance in modern browsers, many JavaScript frameworks have been created to help develop rich client applications. These frameworks/libraries have given developers a huge toolkit to build enterprise complexity into client-side applications. Server side frameworks are becoming a thing of the past and being replaced with applications written in Backbone, Ember, …

Case Study – Implementing an HTML5/JavaScript Enterprise Java Application

David Pitt Architecture, HTML5, Java, JavaScript, Keyhole Creations, Technology Snapshot 4 Comments

The Keyhole team has had recent engagements that involve applying HTML5 technology to create rich client web applications. In order to explore and validate application architecture design patterns and best practices in this area, and as they say “eat our own dogfood,” we have gone through the process to rewrite our existing internal timesheet tracking system. The old, legacy system …

Modularization in TypeScript

Brett Jones .NET, JavaScript, Technology Snapshot, Tutorial, TypeScript 7 Comments

UPDATE: Check out the new GitHub project that accompanies this post: TypeScript Modularization Demo.  In my last post, I introduced TypeScript, Microsoft’s new offering which layers static typing on top of JavaScript. Today I’d like to go further and discuss modularization and code organization. TypeScript has the ability to take advantage of a pair of JavaScript modularization standards – CommonJS …