Getting Started Building 3D Simulations In Unity3D, Part 1

Greg Yotz .NET, Mobile, Technology Snapshot, Tutorial 2 Comments

Welcome to part one of a three-part blog series on Unity 3D. In this series, we will create a simple 3D game in Unity3D with rich controls. Part one will cover how to set up Unity3D. Part two will teach you how to control Unity3D using C#. The third and final post in this series will delve into actually making …

Face Detection API

In Your Face! Figuring Out Apple’s Face Detection API

Derek Andre Mobile, Technology Snapshot, Tutorial 2 Comments

I am making a native iOS app that has face detection. Apple has an awesome image detection API that can find faces, barcodes, and even rectangular shapes in images or video frames. The API came out with iOS 5.0, but I thought that an updated example with Swift 2.2 and Xcode 7.3 would hopefully help people out. The code, located …


Keyhole Releases GrokOla Mobile, iOS and Android

Lauren Fournier Company News, Keyhole Creations, Mobile Leave a Comment

The Keyhole Software team is excited to announce the release of a mobile version of the GrokOla software platform for both the iOS and Android platforms. GrokOla is a tool for development teams that supports knowledge transfer and retention through a Q&A-driven wiki platform. Now from the free GrokOla mobile application, anyone can access GrokOla’s public tutorials and content right from their mobile …

Responsive Design

Approaching Responsive Design

Vince Pendergrass CSS & HTML, Design, Mobile, Problem Solving, Technology Snapshot Leave a Comment

Coming from a Java back-end background and given the privilege to dive into the front-end space, I was finally able see what it was like to make a web application responsive. Although there are plenty of other benefits to responsive design, a main benefit is that there is now no need to create an application for every device out there. The use …

Responsive Design

Tutorial – Responsive Design

Keyhole Software HTML5, JavaScript, Keyhole Creations, Mobile, Tutorial 2 Comments

Enterprises are feeling the pressure of the need to develop applications that allow users to use their own devices to access enterprise applications. What options do enterprises have to solve this problem? If an organization has one homogenous device, then native, non-browser applications could be an option. But most enterprises would have to develop capabilities in multiple mobile platforms (for …

HTML5 Essentials

Tutorial – HTML5 Essentials for Enterprise SPA Development

Keyhole Software HTML5, JavaScript, Mobile, Technology Snapshot, Tutorial Leave a Comment

Single Page Application architectures allow rich, responsive application user interfaces to be developed. Enterprises have the ability to expand applications to more devices by implementing browser-based SPAs with JavaScript and HTML5. But developers need a deep understanding of JavaScript and HTML5 features to fully take advantage of SPA. This tutorial will describe the new features of HTML5, making an attempt to …


PhoneGap: Utilizing Native Mobile Features with Plugins

Jinal Patel Mobile, Tutorial 2 Comments

Recently, I was tasked with developing a mobile application in PhoneGap that utilized the Bluetooth feature. Although PhoneGap provides basic functionality, PhoneGap lacks the ability to implement mobile features like Bluetooth. However, it provides the mechanism to implement a user-defined plugin and the means to access the native functionality in the PhoneGap application. In this blog I will outline the …


MongoDB Geo-Spatial Mobile Demo

Lou Mauget Databases, Mobile 2 Comments

Mongo: noun (pl mongo or mongos) – a monetary unit of Mongolia. Equal to one hundredth of a tugrik. Origin from Mongolian “silver” I’ve written about NoSQL DBMS [http://keyholesoftware.com/2012/10/01/is-nosql-the-sql-sequel/]. We know that there are several categories of NoSQL DBMS. MongoDB is a scalable NoSQL document-oriented data store that has built-in geo-spatial indexing. Let’s look at its characteristics and then check …