Getting Started Building 3D Simulations In Unity3D, Part 1

Greg Yotz .NET, Mobile, Technology Snapshot, Tutorial 2 Comments

Welcome to part one of a three-part blog series on Unity 3D. In this series, we will create a simple 3D game in Unity3D with rich controls. Part one will cover how to set up Unity3D. Part two will teach you how to control Unity3D using C#. The third and final post in this series will delve into actually making …

Golden Service Fabric Hammer

James Bradley .NET, Azure, Microservices, Service Fabric, Technology Snapshot, Tutorial Leave a Comment

I had some time before my next project started up, so David Pitt asked me to research and write a blog on Service Fabric. It sounded terrifying. First off, I’m not really what you would call articulate. I finish only half of sentences that I… well, I would hate talking to me. Secondly, I hadn’t yet had as much of a chance …

Seriate: The Glue Between SQL Server and Node.js

Chris Berry .NET, JavaScript, Node, Technology Snapshot 8 Comments

An example Node.js application which connects to a SQL server and serves up data via HTTP endpoints. Before leaving my last client, I was asked if it was possible for Node.js to connect to Microsoft’s SQL Server. The reasoning behind this was that the company wanted to move away from a pure Microsoft stack because of the cost and try …

Microservices à la Service Fabric

Chase Aucoin .NET, Agile, Azure, DevOps, Docker, Microservices, Service Fabric, Technology Snapshot Leave a Comment

Service Fabric is a massively progressive step for Microsoft. At the core, it is a distributed systems platform used to build scalable and reliable applications. But it gives the benefits of containerizing deployable bits, in addition to having Microservices best practices built-in. In this article, we will see how to quickly get up and running with Service Fabric, as well as why you …