Writing Games With Unity 3D in JavaScript and C# – Part 2

John Boardman .NET, HTML5, JavaScript, Keyhole Creations, Tutorial, Unity3D Series 2 3 Comments

Welcome back for Part 2! We covered the following topics in Part 1 of this Unity 3D tutorial: Introduction to Unity Introduction to KeyShot Using multiple cameras to implement a background logo JavaScript and C# Implementations (including how to use nested generics in JavaScript and how to call C# scripts from JavaScript) How to use 3D models with axes that don’t line …

Writing Games With Unity 3D in JavaScript and C# – Part 1

John Boardman .NET, Keyhole Creations, Tutorial, Unity3D Series 2 5 Comments

Unity is a development environment for creating professional-level games. It is built on top of MonoDevelop, and utilizes it to achieve the deployment of the same code to many platforms. Unity comes in two versions, but this post will focus on the free version with no add-ons. The free version (which is the one I use) supports out-of-the-box deployment to Mac, …

Modularization in TypeScript

Brett Jones .NET, Development Technology, JavaScript, Tutorial, TypeScript 7 Comments

UPDATE: Check out the new GitHub project that accompanies this post: TypeScript Modularization Demo.  In my last post, I introduced TypeScript, Microsoft’s new offering which layers static typing on top of JavaScript. Today I’d like to go further and discuss modularization and code organization. TypeScript has the ability to take advantage of a pair of JavaScript modularization standards – CommonJS …

Introduction to TypeScript Language and Tooling

Brett Jones .NET, Development Technology, HTML5, JavaScript, Tutorial 7 Comments

TypeScript, Microsoft’s new open source JavaScript derivative, brings static typing along with a number of conventional OOP features to the Wild West of JavaScript. Much like CoffeeScript, this syntactical cousin of Ruby and Python compiles to plain old JavaScript. However, unlike CoffeeScript, TypeScript is in fact a superset of the JavaScript language. What this means is that you can actually write …