Creating Games

with Unity3D

Unity3D is one of the go-to's for 3D video game development, and many games (including the incredibly popular Pokemon Go) have been created with this tool. In this 3-part blog series, we set you up for successful game development on your own by walking you through the process, step-by-step.


Part One

Getting Started Building 3D Simulations

A guide to setting up and getting started with Unity3D on your own. This first post sets the stage for the rest to come.

Part Two

Controlling Unity3D Using C#

After creating a new project, it’s time to start development. This post teaches you how to control Unity3D with c#.

Part Three

Building 3D Simulations In Unity3D

We’ve successfully gotten started and have covered the basics, so now it’s time for the fun. We delve into turning that code into a functioning game.

Additional Resources

If you would like to learn more about game development with Unity3D, take a look at our series, "Writing Games with Unity3D in JavaScript & C#". Our goal is to set you on the path to successful development on your own, and these blogs provide the advice and tools you need to achieve that.