So far in this multi-part series, we’ve used Svelte to make the frontend of a Word Puzzle Game, but it does not receive user input, yet. That doesn’t make for a very fun game!
In Part 2 of this series, we’re going to make our game a little more functional. We’ll accomplish the following tasks: (1) allow users to guess a word, (2) manage state for the guesses, and (3) track the correctness of each letter in each guess.
By the end of this post, we will be one step closer to having a Svelte-based, fully functional Word Puzzle Game! Without further ado, let’s get started.