Writing Games With Unity 3D in JavaScript and C# – Part 1

John Boardman .NET, Articles, Keyhole Creations, Tutorial, Unity3D Series 2 5 Comments

Attention: This article was published over 13 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Unity is a development environment for creating professional-level games. It is built on top of MonoDevelop, and utilizes it to achieve the deployment of the …

Don’t Fear The Rewrite

Keith Shakib Articles, Programming, Tutorial 1 Comment

Attention: This article was published over 13 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Over the past dozen years, I’ve been involved in half a dozen engagements where my role was to lead an effort to rewrite a …

Android, iOS and Windows Mobile…Oh My: An Introduction to PhoneGap

Jinal Patel Articles, Mobile, Tutorial, Xamarin 2 Comments

Attention: This article was published over 13 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.With the growing adoption and reliance on smartphones and tablets in the competitive handheld industry, mobile applications need to be built across all major …

Solution: Visually Inspect Backbone.js View/Templates + Application Logging Support

David Pitt Articles, HTML5, JavaScript, Keyhole Creations Leave a Comment

Attention: This article was published over 13 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.During the development of a fairly large JavaScript-based web application using Backbone.js, it became increasingly difficult manage the numerous View.js and Template.js files. Those …

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