KHS Guitar Tuner Pro: New Release

KeyholeSoftware.Dev Releases Mobile KHS Guitar Tuner Pro

Keyhole Software Company News, Flutter, Keyhole Creations, Mobile Leave a Comment

The KeyholeSoftware.dev team is proud to announce the launch of a new mobile application, a cross-platform Flutter app that assists guitarists with a variety of different tuning setups called KHS Guitar Tuner Pro. With its versatile features and user-friendly interface, this application is a vital tool for musicians of all skill levels.

The Flutter-based, mobile application is now available for download on the Apple App Store and Google Play Store. Download it and begin using the tool for free today.

New Flutter Mobile App: Guide Diary

KeyholeSoftware.Dev Releases Mobile KHS Guide Diary App

Keyhole Software Company News, Flutter, Keyhole Creations, Mobile Leave a Comment

The KeyholeSoftware.dev team is proud to announce the release of a new mobile application, KHS Guide Diary, a cross-platform Flutter app that enables documentation of fishing trips.

KHS Guide Driay app enables precise documentation of fishing trips by recording images, trip descriptions, environmental conditions, and any income and expenses associated with the trip. KHS Guide Diary allows users’ trips to be viewed, sorted, and searched from the main listing page. Trip information can also be downloaded and shared on social media.

Automating Flutter Deployments: Part 1 – Fastlane Configuration

Rachel Walker Development Technologies, Flutter, Tutorial Leave a Comment

This blog is Part 1 of a three-part series exploring automating Flutter CI/CD on CircleCI. This post covers setting Fastlane to build and deploy applications, Part 2 will outline automating screenshot capture and test runs, and Part 3 will discuss configuring CircleCI to automate these processes.

The documentation for configuring Fastlane for Flutter is fairly comprehensive, however now that I have done it once, there are some things I wish I had known. As mentioned, this blog post will go through the steps for setting up Fastlane to run locally and provide some advice and resources for structuring the setup to easily migrate to a CI/CD platform.

Getting Started with Expo

Stewart Snyder JavaScript, Mobile, React, React Native, Tutorial Leave a Comment

Expo is a platform and framework that allows you to write cross-platform code using React Native, taking advantage of the APIs native to each platform. This makes it extremely simple to develop and deploy apps to a variety of platforms. Additionally, it allows the apps to make use of the native components of whatever platform they are deployed to.

This post first reviews the different features of Expo and how they can be used to rapidly develop and deploy software. Then, we’ll talk through the steps you’ll need to take to get up and running with the tool.

Using C#, XAML + Uno Platform to Build One Codebase, Cross-Platform Apps

Rukesh Shrestha C#, Development Technologies, Mobile 1 Comment

For more than a decade, we have been developing applications with C# and XAML. Throughout that time, the pair has really only been known for Desktop (WPF) and UWP applications.

Later came Xamarin, which utilizes C# as a unified language to share between all platforms. Then Xamarin.Forms was introduced, which was different in that it utilized XAML to develop the user interface with a single codebase for cross-platform (iOS, Android, UWP).

This progression has excited all the WPF developers out there. The only remaining platform left was web development. At one time, Silverlight was the option, but it was deprecated because of heavy loading and security concerns of browser plug-in solutions.

Then came the WebAssembly [also known as Web Assembly Modules (WASM)] that web browsers can directly execute without having to parse a source file.

In this post, we will discuss how to create a rich user browser interface using the cross-platform Uno Platform and WebAssembly technology. The example application will walk through building Models, ViewModel and View under a shared project that is common to all different platform-specific projects.