Explosive Tutorial With Unity3D and VRTK

Robert Rice .NET, Development Technologies, Tutorial Leave a Comment

Opinions on the emerging Virtual Reality market vary. One one end, there are those who say it’s just a gimmick and will pass shortly. On the other end, there are those who herald it as the birth pangs of a paradigm shift in how we interact with technology.

I sit somewhere in the middle. I own an HTC Vive and it is pretty dang awesome. The experience is not perfect, of course, but with interest growing and prices coming down, it’s just going to get better.

One expression of VR’s growing popularity is that Unity3D supports VR programming. And, with the free VRTK (Virtual Reality Tool Kit) framework, it’s becoming much easier to get started programming for VR. VRTK implements many basic components, such as various movement implementations, object interaction, and projectiles.

Working on a fun little side project, I noticed one implementation it did not have: a virtual reality bomb. So, I set upon to create one myself. This post details the process I went through for creating a timed, throwable, explosive object for virtual reality using Unity3D & VRTK.

Building 3D Simulations In Unity3D, Part 3

Greg Yotz .NET, Development Technologies, Unity3D Series Leave a Comment

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Welcome to the final post in this three-part blog series on Unity 3D. In this series, we are creating a simple 3D game in Unity3D with rich controls. Part one covered how …

Controlling Unity3D Using C#, Part 2

Greg Yotz .NET, Development Technologies, Mobile, Tutorial, Unity3D Series 1 Comment

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Welcome back! This is part two of a three-part blog series on Unity 3D. In part one we discussed how to get started with Unity 3D. Now, moving along, we are going …

Getting Started Building 3D Simulations In Unity3D, Part 1

Greg Yotz .NET, Development Technologies, Mobile, Tutorial, Unity3D Series 2 Comments

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Welcome to part one of a three-part blog series on Unity 3D. In this series, we will create a simple 3D game in Unity3D with rich controls. Part one will cover how …

Writing Games With Unity 3D, Part 3 – Mobile!

John Boardman .NET, Development Technologies, Mobile, Tutorial 9 Comments

Attention: The following article was published over 11 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Part 3 of this blog series is going to be a fun one because we’re going beyond PC/Mac and beginning to support iOS and Android! Unity 4 made this possible by altering …