Getting Started Building 3D Simulations In Unity3D, Part 1

Greg Yotz .NET, Mobile, Technology Snapshot, Tutorial 2 Comments

Welcome to part one of a three-part blog series on Unity 3D. In this series, we will create a simple 3D game in Unity3D with rich controls. Part one will cover how to set up Unity3D. Part two will teach you how to control Unity3D using C#. The third and final post in this series will delve into actually making …



Writing Games With Unity 3D, Part 3 – Mobile!

John Boardman .NET, Mobile, Technology Snapshot, Tutorial 9 Comments

Part 3 of this blog series is going to be a fun one because we’re going beyond PC/Mac and beginning to support iOS and Android! Unity 4 made this possible by altering the basic version of the license for these platforms to be free (THANK YOU!). I learned a lot through this process and wanted to share it with all …



Writing Games With Unity 3D in JavaScript and C# – Part 2

John Boardman .NET, HTML5, JavaScript, Keyhole Creations, Tutorial 3 Comments

Welcome back for Part 2! We covered the following topics in Part 1 of this Unity 3D tutorial: Introduction to Unity Introduction to KeyShot Using multiple cameras to implement a background logo JavaScript and C# Implementations (including how to use nested generics in JavaScript and how to call C# scripts from JavaScript) How to use 3D models with axes that don’t line …