Fly Tyer World Mobile App

Keyhole Labs Releases Mobile Fly Tyer World App

Keyhole Software Articles, Company News, Keyhole, Keyhole Creations, Mobile, Xamarin Leave a Comment

The Keyhole Labs team is proud to announce the recent release of the mobile Fly Tyer World application. The cross-platform mobile app is now available free, on the app store for both Android and iOS devices.

Fly Tyer World is a Go-reference web application built by Keyhole labs that displays Youtube fly-tying instructional videos organized into virtual fly boxes by both species and location. The mobile application boasts the same functionality.

Decoding Mobile Development Options

Decoding Mobile Development Options

Mike Cerny Articles, Development Technologies & Tools, Mobile, React Native, Xamarin 1 Comment

It can be challenging to decide on the right strategy for reaching the mobile audience, though. If you decide an app is what you need, the next question is โ€œwhat are my options?โ€ In general terms, the types of mobile applications you could choose to build can be divided into three groups: vendor-native, cross-platform, and hybrid web.

In this post, we give an overview of the various mobile development strategies on our shortlist for enterprise clients to consider; for example, Xamarin, Flutter, React Native, and Ionic. For each tool, we give a brief introduction and highlight the key advantages and disadvantages found in implementing each mobile development approach.

Using C#, XAML + Uno Platform to Build One Codebase, Cross-Platform Apps

Rukesh Shrestha Articles, C#, Development Technologies & Tools, Mobile 1 Comment

For more than a decade, we have been developing applications with C# and XAML. Throughout that time, the pair has really only been known for Desktop (WPF) and UWP applications.

Later came Xamarin, which utilizes C# as a unified language to share between all platforms. Then Xamarin.Forms was introduced, which was different in that it utilized XAML to develop the user interface with a single codebase for cross-platform (iOS, Android, UWP).

This progression has excited all the WPF developers out there. The only remaining platform left was web development. At one time, Silverlight was the option, but it was deprecated because of heavy loading and security concerns of browser plug-in solutions.

Then came the WebAssembly [also known as Web Assembly Modules (WASM)] that web browsers can directly execute without having to parse a source file.

In this post, we will discuss how to create a rich user browser interface using the cross-platform Uno Platform and WebAssembly technology. The example application will walk through building Models, ViewModel and View under a shared project that is common to all different platform-specific projects.

August 8th: Streamlined App Development with Xamarin.Essentials

Keyhole Software Articles, Community, Company News, Educational Event, Keyhole, Mobile, Xamarin Leave a Comment

The Keyhole Software team is excited to announce that we are to host and sponsor the upcoming Kansas City Mobile Developers Meetup on Thursday, August 8th. The August meetup of the educational user group will be led by Keyhole’s Mike Cerny with the topic focused on Xamarin.Essentials.

This meetup group discusses…

React Native With Expo

Lou Mauget Articles, Development Technologies & Tools, JavaScript, Mobile, React, React Native 1 Comment

The React Native framework supports an installable mobile application created from JavaScript source code. It is not a React-based web app wrapper. It isnโ€™t a code generator. There is no required application source code in Java, Objective-C, Swift, or Kotlin. Moreover, a single React Native application targets both iOS and Android devices.

In this blog, we show a quick-start that results in an executing application on a phone, within five minutes. That application is live-reloadable, native cross-platform, and written in JavaScript. It is not a web application.