Getting Started With JHipster, Part 1

Matt McCandless Angular, Articles, Development Technologies & Tools, Java, JavaScript, JHipster Series, Spring, Spring Boot Leave a Comment

So, you want to stay on the leading edge of technology, but feel overwhelmed by all the moving parts. Youโ€™re in luck! jHipster aims to make setting-up an app fairly painless.

In this jHipster series we are going to take you through, first, creating a monolithic application. Secondly, we will make an app in the microservices style. Last, weโ€™ll give you some tips and tricks for jHipster best practices. Let’s first begin with Part One…

Building 3D Simulations In Unity3D, Part 3

Greg Yotz .NET, Articles, Development Technologies & Tools, Unity3D Series Leave a Comment

Attention: This article was published over 10 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Welcome to the final post in this three-part blog series on Unity 3D. In this series, we are creating a simple 3D game in …

Controlling Unity3D Using C#, Part 2

Greg Yotz .NET, Articles, Development Technologies & Tools, Mobile, Tutorial, Unity3D Series 1 Comment

Attention: This article was published over 10 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Welcome back! This is part two of a three-part blog series on Unity 3D. In part one we discussed how to get started with …

Getting Started Building 3D Simulations In Unity3D, Part 1

Greg Yotz .NET, Articles, Development Technologies & Tools, Mobile, Tutorial, Unity3D Series 2 Comments

Attention: This article was published over 10 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Welcome to part one of a three-part blog series on Unity 3D. In this series, we will create a simple 3D game in Unity3D …

JSON Web Tokens

JSON Web Tokens With Spring Cloud Microservices

Thomas Kendall Articles, Java, JavaScript, Microservices, Security, Spring, Tutorial 6 Comments

Attention: This article was published over 10 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.At Keyhole, we have published several blogs about Microservices. We’ve talked about architectural patterns used in a Microservices environment such as service discovery and …