Attention: This article was published over 12 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post. If you’ve been developing enterprise web applications, it’s likely that you have applied JavaScript in some fashion – probably to validate user input …
Introducing Marionette-Require-Boilerplate for Your Single Page Application
Attention: This article was published over 12 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Marionette-Require-Boilerplate (MRB) is a simple boilerplate I created to help get Single Page Applications off the ground with a small starter project. It incorporates a …
Trailing Commas in JavaScript
Attention: This article was published over 12 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.The Scenario You’re working on a JavaScript project, and your project includes the following object definition: You go to add another method to your …
A Little HTML5: Using JSON and File API to View Starred Google Reader Posts
Attention: This article was published over 12 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.A couple of months ago, Google announced that it was retiring its web feed reader Google Reader. As a long-time user of the service, I …
Writing Games With Unity 3D in JavaScript and C# – Part 2
Attention: This article was published over 13 years ago, and the information provided may be aged or outdated. While some topics are evergreen, technology moves fast, so please keep that in mind as you read the post.Welcome back for Part 2! We covered the following topics in Part 1 of this Unity 3D tutorial: Introduction to Unity Introduction to KeyShot Using multiple …










