Controlling Unity3D Using C#, Part 2

Greg Yotz .NET, Development Technology, Mobile, Tutorial, Unity3D Series 1 Comment

Attention: The following article was published over 4 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Welcome back! This is part two of a three-part blog series on Unity 3D. In part one we discussed how to get started with Unity 3D. Now, moving along, we are going …

Writing Games With Unity 3D, Part 3 – Mobile!

John Boardman .NET, Development Technology, Mobile, Tutorial 9 Comments

Attention: The following article was published over 7 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Part 3 of this blog series is going to be a fun one because we’re going beyond PC/Mac and beginning to support iOS and Android! Unity 4 made this possible by altering …

Writing Games With Unity 3D in JavaScript and C# – Part 2

John Boardman .NET, HTML5, JavaScript, Keyhole Creations, Tutorial, Unity3D Series 2 3 Comments

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Welcome back for Part 2! We covered the following topics in Part 1 of this Unity 3D tutorial: Introduction to Unity Introduction to KeyShot Using multiple cameras to implement a background logo JavaScript and …

Writing Games With Unity 3D in JavaScript and C# – Part 1

John Boardman .NET, Keyhole Creations, Tutorial, Unity3D Series 2 5 Comments

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.Unity is a development environment for creating professional-level games. It is built on top of MonoDevelop, and utilizes it to achieve the deployment of the same code to many platforms. Unity comes in …

iPhone/iPad Development With MonoTouch – A Tutorial

Mark Fricke Development Technology, Mobile, Xamarin 5 Comments

Attention: The following article was published over 8 years ago, and the information provided may be aged or outdated. Please keep that in mind as you read the post.What if your boss came to you today and said: “We need to build a mobile iPhone/iPad application for our company’s legacy desktop application.” After the excitement of finally working on a …